My SourceForge profile (older):
(hosts my projects EcoMod and QuTeChess).

My GitHub profile (recent, more repositories planned):
(links my contributions in EU project DAPHNE).


More info comming soon – stay tuned. In meanwhile: this is the current printout of my published code samples from COBISS library:

1. ZAMUDA, Aleš. 236 copying deploy files to merge #335 : pull request for DAPHNE: An Open and Extensible System Infrastructure for Integrated Data Analysis Pipelines. [S. l.: s. n.], 2022. [COBISS.SI-ID 125308675]

2. ZAMUDA, Aleš. [DAPHNE-#437] – Deployment documentation (containerized packaging, virtualized installation, managed deployment, and distributed execution) #441. [S. l.: s. n.], 2022. [COBISS.SI-ID 126074883]

3. ZAMUDA, Aleš. Distance based parameter adaptation for success-history based differential evolution. [S. l.: s. n.], 2019. [COBISS.SI-ID 22804246]

4. ZAMUDA, Aleš. Algoritem SPSRDEMMS : structured population size reduction differential evolution with multiple mutation strategies. Maribor: [s. n., 2013]. 1 optični disk (CD-ROM)., [COBISS.SI-ID 17040662]

5. ZAMUDA, Aleš. DECMOSA-SQP. Maribor: [s. n., 2009]. 1 CD ROM., [COBISS.SI-ID 14134550]

6. ZAMUDA, Aleš, BREST, Janez. FastFractal “DoubleDip” C++2Java Interface. Maribor: [s. n., 2008]. 1 CD ROM. [COBISS.SI-ID 12207894]

7. ZAMUDA, Aleš, STRNAD, Damjan, BREST, Janez, BOŠKOVIĆ, Borko. Drevo. [s. l.: s. n., 2007]. 1 CD ROM. [COBISS.SI-ID 11607062]

8. BOŠKOVIĆ, Borko, BREST, Janez, ZAMUDA, Aleš. Šahovski program BBChess 1.1. Maribor: [s. n., 2007]. 1 CD ROM. [COBISS.SI-ID 11873046]

9. ZAMUDA, Aleš. EcoMod. Maribor: [s. n.], 2006. 1 optični disk (CD-ROM). [COBISS.SI-ID 16926742]

10. ZAMUDA, Aleš. QuTeChess. Maribor: [s. n.], 2005. 1 optični disk (CD-ROM). [COBISS.SI-ID 16926486]

More information

I developed & sold several IT products since my elementary school, such as:

  • Various optimization algorithms (evolutionary algorithms, used for general optimization of mathematical models and also e. g. reconstruction of natural tree models): a real-parameter single-objective SPSRDEMMS algorithm; and a multi-objective DECMOSA-SQP algorithm for constraint optimization.

  • Chess engine QuTeChess
  • Reversi game engine and user interface
  • Leading networked and mobile games student projects iGame and iGame/MI 

  • Other computer games programming (since elementary school): board game Four in a row – 1994, card game Šnops – 1996, arcade games BlowUpWheel of Fortune and several other (run in DosBox-X; initialize with setup.exe)

Web pages (on Linux platform):,,,,, tecaji-linux,

Web pages

In 1990s: In Clipper under DOS I programmed on networked finance accounting applications for whole business operation, under the application stack that was developed by my father (A&S Computers). As the applications model was pay-per-use, the code-base was closed-source.

In 2000s: I worked at Ixtlan Team on finance systems technologies developed for Ministry of Finance in Slovenia.